iOS game

2048 Swift Game.

An iOS project built to explore Swift, application-logic patterns and perceived quality through animation and interface responsiveness.

SwiftUIKitGame logicAnimation
Role

iOS development, game-logic architecture and experience animation.

Approach

A 2048 puzzle clone built in Swift with custom game logic and smooth animations.

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Problem

The goal was to reproduce familiar gameplay while retaining full control over merge logic, scoring and state transitions.

Solution

I developed a custom implementation of the game engine, focusing closely on movement fluidity and robust rules.

Results
  • A stronger command of Swift and UIKit fundamentals.
  • A useful demonstration project showing genuine mobile progress.
  • A clear foundation for further UX and game-logic iterations.
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